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    <compoundname>TransformComponent.hpp</compoundname>
    <includes refid="d9/dec/TinyMath_8hpp" local="yes">TinyMath.hpp</includes>
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    <includes local="no">string</includes>
    <includedby refid="d0/d32/ControllerComponent_8hpp" local="yes">include/ControllerComponent.hpp</includedby>
    <includedby refid="df/d47/GameMakerGUI_8hpp" local="yes">include/GameMakerGUI.hpp</includedby>
    <includedby refid="d5/d69/IPhysicsComponent_8hpp" local="yes">include/IPhysicsComponent.hpp</includedby>
    <includedby refid="d8/d16/RigidbodyComponent_8hpp" local="yes">include/RigidbodyComponent.hpp</includedby>
    <includedby refid="da/da5/Sprite_8hpp" local="yes">include/Sprite.hpp</includedby>
    <includedby refid="d8/da4/GameMakerGUI_8cpp" local="yes">src/GameMakerGUI.cpp</includedby>
    <includedby refid="da/d4e/TransformComponent_8cpp" local="yes">src/TransformComponent.cpp</includedby>
    <incdepgraph>
      <node id="5">
        <label>Component.hpp</label>
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        <label>imgui_impl_sdlrenderer.h</label>
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        <label>include/RigidbodyComponent.hpp</label>
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    <innerclass refid="d2/d0a/classTransformComponent" prot="public">TransformComponent</innerclass>
    <briefdescription>
    </briefdescription>
    <detaileddescription>
    </detaileddescription>
    <programlisting>
<codeline lineno="1"><highlight class="preprocessor">#ifndef<sp/>TRANSFORMCOMPONENT_HPP</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="2"><highlight class="normal"></highlight><highlight class="preprocessor">#define<sp/>TRANSFORMCOMPONENT_HPP</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="3"><highlight class="normal"></highlight></codeline>
<codeline lineno="4"><highlight class="normal"></highlight><highlight class="preprocessor">#include<sp/>&quot;TinyMath.hpp&quot;</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="5"><highlight class="normal"></highlight><highlight class="preprocessor">#include<sp/>&quot;Component.hpp&quot;</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="6"><highlight class="normal"></highlight><highlight class="preprocessor">#include<sp/>&lt;string&gt;</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="7"><highlight class="normal"></highlight></codeline>
<codeline lineno="12" refid="d2/d0a/classTransformComponent" refkind="compound"><highlight class="normal"></highlight><highlight class="keyword">class<sp/></highlight><highlight class="normal"><ref refid="d2/d0a/classTransformComponent" kindref="compound">TransformComponent</ref><sp/>:<sp/></highlight><highlight class="keyword">public</highlight><highlight class="normal"><sp/><ref refid="d8/d6b/classComponent" kindref="compound">Component</ref><sp/>{</highlight></codeline>
<codeline lineno="13"><highlight class="normal"></highlight><highlight class="keyword">public</highlight><highlight class="normal">:</highlight></codeline>
<codeline lineno="20"><highlight class="normal"><sp/><sp/><sp/><sp/><ref refid="d2/d0a/classTransformComponent" kindref="compound">TransformComponent</ref>(</highlight><highlight class="keywordtype">int</highlight><highlight class="normal"><sp/>_x,<sp/></highlight><highlight class="keywordtype">int</highlight><highlight class="normal"><sp/>_y);</highlight></codeline>
<codeline lineno="21"><highlight class="normal"></highlight></codeline>
<codeline lineno="25"><highlight class="normal"><sp/><sp/><sp/><sp/><ref refid="d2/d0a/classTransformComponent_1a37d5d34a3695eafc8b8cbf37905e756f" kindref="member">~TransformComponent</ref>();</highlight></codeline>
<codeline lineno="26"><highlight class="normal"></highlight></codeline>
<codeline lineno="33"><highlight class="normal"><sp/><sp/><sp/><sp/></highlight><highlight class="keywordtype">void</highlight><highlight class="normal"><sp/><ref refid="d2/d0a/classTransformComponent_1aa3cd2785878a82d02103778d04761a32" kindref="member">SetTransform</ref>(<ref refid="dd/d40/structVec2D" kindref="compound">Vec2D</ref><sp/>_pos);</highlight></codeline>
<codeline lineno="34"><highlight class="normal"></highlight></codeline>
<codeline lineno="42"><highlight class="normal"><sp/><sp/><sp/><sp/></highlight><highlight class="keywordtype">void</highlight><highlight class="normal"><sp/><ref refid="d2/d0a/classTransformComponent_1aa3cd2785878a82d02103778d04761a32" kindref="member">SetTransform</ref>(</highlight><highlight class="keywordtype">int</highlight><highlight class="normal"><sp/>_x,<sp/></highlight><highlight class="keywordtype">int</highlight><highlight class="normal"><sp/>_y);</highlight></codeline>
<codeline lineno="43"><highlight class="normal"></highlight></codeline>
<codeline lineno="44"><highlight class="normal"><sp/><sp/><sp/><sp/></highlight><highlight class="keywordtype">void</highlight><highlight class="normal"><sp/><ref refid="d2/d0a/classTransformComponent_1ae808ac3be0106babc97e92afb8f93a96" kindref="member">Update</ref>(SDL_Event<sp/>e,<sp/></highlight><highlight class="keywordtype">int</highlight><highlight class="normal"><sp/>frame,<sp/>std::vector&lt;std::string&gt;<sp/>broadcastList)<sp/></highlight><highlight class="keyword">override</highlight><highlight class="normal">;</highlight></codeline>
<codeline lineno="45"><highlight class="normal"></highlight></codeline>
<codeline lineno="46"><highlight class="normal"><sp/><sp/><sp/><sp/></highlight><highlight class="keywordtype">void</highlight><highlight class="normal"><sp/><ref refid="d2/d0a/classTransformComponent_1aedc094eb1922c3cfe116e6d67191400e" kindref="member">Render</ref>(SDL_Renderer<sp/>*ren)<sp/></highlight><highlight class="keyword">override</highlight><highlight class="normal">;</highlight></codeline>
<codeline lineno="47"><highlight class="normal"></highlight></codeline>
<codeline lineno="48"><highlight class="normal"><sp/><sp/><sp/><sp/></highlight><highlight class="keywordtype">void</highlight><highlight class="normal"><sp/><ref refid="d2/d0a/classTransformComponent_1a2db75c6b70fcf13c086f02ac41953057" kindref="member">ShowComponentEditor</ref>(</highlight><highlight class="keywordtype">bool</highlight><highlight class="normal">*<sp/>showEditor)<sp/></highlight><highlight class="keyword">override</highlight><highlight class="normal">;</highlight></codeline>
<codeline lineno="49"><highlight class="normal"></highlight></codeline>
<codeline lineno="55"><highlight class="normal"><sp/><sp/><sp/><sp/><ref refid="dd/d40/structVec2D" kindref="compound">Vec2D</ref><sp/><ref refid="d2/d0a/classTransformComponent_1a5452c308a26521441745d3edc1ab5d4d" kindref="member">getPos</ref>()<sp/></highlight><highlight class="keyword">const</highlight><highlight class="normal">;</highlight></codeline>
<codeline lineno="56"><highlight class="normal"></highlight></codeline>
<codeline lineno="57" refid="d2/d0a/classTransformComponent_1aebd4b99e08cce915dd3929ad54befcbc" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">const</highlight><highlight class="normal"><sp/></highlight><highlight class="keywordtype">char</highlight><highlight class="normal">*<sp/><ref refid="d2/d0a/classTransformComponent_1aebd4b99e08cce915dd3929ad54befcbc" kindref="member">ComponentTypeName</ref>()</highlight><highlight class="keyword"><sp/>override<sp/></highlight><highlight class="normal">{</highlight><highlight class="keywordflow">return</highlight><highlight class="normal"><sp/></highlight><highlight class="stringliteral">&quot;Transform<sp/>Component&quot;</highlight><highlight class="normal">;}</highlight></codeline>
<codeline lineno="58"><highlight class="normal"></highlight></codeline>
<codeline lineno="59"><highlight class="normal"></highlight><highlight class="keyword">private</highlight><highlight class="normal">:</highlight></codeline>
<codeline lineno="60"><highlight class="normal"><sp/><sp/><sp/><sp/><ref refid="dd/d40/structVec2D" kindref="compound">Vec2D</ref><sp/>position;</highlight></codeline>
<codeline lineno="61"><highlight class="normal"><sp/><sp/><sp/><sp/>std::vector&lt;ComponentTag&gt;<sp/>tags<sp/>=<sp/>{ComponentTag::Position};</highlight></codeline>
<codeline lineno="62"><highlight class="normal">};</highlight></codeline>
<codeline lineno="63"><highlight class="normal"></highlight></codeline>
<codeline lineno="64"><highlight class="normal"></highlight><highlight class="preprocessor">#endif</highlight></codeline>
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    <location file="include/TransformComponent.hpp"/>
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