Jagguar Game Engine

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HealthComponent Member List

This is the complete list of members for HealthComponent, including all inherited members.

Component() | Component |
ComponentTypeName() override | HealthComponent | inline virtual
HasTag(ComponentTag t) | Component | virtual
HealthComponent(int totalHealth) | HealthComponent |
m_currentHealth (defined in HealthComponent) | HealthComponent | private
m_totalHealth (defined in HealthComponent) | HealthComponent | private
ParseAndUpdateBroadcast(std::vector< std::string > broadcastList) | Component |
pendingBroadcasts (defined in Component) | Component | protected
previousBroadcasts (defined in Component) | Component | protected
Render(SDL_Renderer *ren) override | HealthComponent | virtual
SetHealth(int newHealth) | HealthComponent |
ShowComponentEditor(bool *showEditor) override | HealthComponent | virtual
tags (defined in Component) | Component | protected
Update(SDL_Event r, int frame, std::vector< std::string > broadcastList) override | HealthComponent | virtual
UpdateHealth(int changeInHealth) | HealthComponent |
~Component() | Component |
~HealthComponent() | HealthComponent |