Jagguar Game Engine

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TileMapComponent Member List

This is the complete list of members for TileMapComponent, including all inherited members.

Component() | Component |
ComponentTypeName() override | TileMapComponent | inline virtual
GenerateSimpleMap() | TileMapComponent |
GetTileType(int x, int y) | TileMapComponent |
HasTag(ComponentTag t) | Component | virtual
m_Cols (defined in TileMapComponent) | TileMapComponent | private
m_MapX (defined in TileMapComponent) | TileMapComponent | private
m_MapY (defined in TileMapComponent) | TileMapComponent | private
m_Rows (defined in TileMapComponent) | TileMapComponent | private
m_Texture (defined in TileMapComponent) | TileMapComponent | private
m_TileHeight (defined in TileMapComponent) | TileMapComponent | private
m_Tiles (defined in TileMapComponent) | TileMapComponent | private
m_TileSpriteSheet (defined in TileMapComponent) | TileMapComponent | private
m_TileWidth (defined in TileMapComponent) | TileMapComponent | private
ParseAndUpdateBroadcast(std::vector< std::string > broadcastList) | Component |
pendingBroadcasts (defined in Component) | Component | protected
previousBroadcasts (defined in Component) | Component | protected
PrintMap() | TileMapComponent |
Render(SDL_Renderer *ren) override | TileMapComponent | virtual
SetTile(int x, int y, int type) | TileMapComponent |
ShowComponentEditor(bool *showEditor) override | TileMapComponent | virtual
tags (defined in Component) | Component | protected
TileMapComponent(std::string tileSheetFileName, int rows, int cols, int _TileWidth, int _TileHeight, int _mapX, int _mapY, SDL_Renderer *ren) | TileMapComponent |
Update(SDL_Event e, int frame, std::vector< std::string > broadcastList) override | TileMapComponent | virtual
~Component() | Component |
~TileMapComponent() | TileMapComponent |