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  <compounddef id="d0/d32/ControllerComponent_8hpp" kind="file" language="C++">
    <compoundname>ControllerComponent.hpp</compoundname>
    <includes refid="d9/dec/TinyMath_8hpp" local="yes">TinyMath.hpp</includes>
    <includes refid="d9/da8/TransformComponent_8hpp" local="yes">TransformComponent.hpp</includes>
    <includes local="no">string</includes>
    <includedby refid="d3/d17/ControllerComponent_8cpp" local="yes">src/ControllerComponent.cpp</includedby>
    <includedby refid="d6/d0c/Engine_8cpp" local="yes">src/Engine.cpp</includedby>
    <includedby refid="d8/da4/GameMakerGUI_8cpp" local="yes">src/GameMakerGUI.cpp</includedby>
    <incdepgraph>
      <node id="6">
        <label>Component.hpp</label>
        <link refid="df/d1f/Component_8hpp_source"/>
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        </childnode>
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        <label>include/ControllerComponent.hpp</label>
        <link refid="d0/d32/ControllerComponent_8hpp"/>
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        <label>TinyMath.hpp</label>
        <link refid="d9/dec/TinyMath_8hpp_source"/>
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        <childnode refid="4" relation="include">
        </childnode>
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      <node id="5">
        <label>TransformComponent.hpp</label>
        <link refid="d9/da8/TransformComponent_8hpp_source"/>
        <childnode refid="2" relation="include">
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        <childnode refid="6" relation="include">
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        <label>SDL.h</label>
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        <label>algorithm</label>
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        <label>cmath</label>
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        <label>imgui.h</label>
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        <label>imgui_impl_sdl2.h</label>
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        <label>imgui_impl_sdlrenderer.h</label>
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    <innerclass refid="d1/ddc/classControllerComponent" prot="public">ControllerComponent</innerclass>
    <briefdescription>
    </briefdescription>
    <detaileddescription>
    </detaileddescription>
    <programlisting>
<codeline lineno="1"><highlight class="preprocessor">#ifndef<sp/>CONTROLLERCOMPONENT_HPP</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="2"><highlight class="normal"></highlight><highlight class="preprocessor">#define<sp/>CONTROLLERCOMPONENT_HPP</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="3"><highlight class="normal"></highlight></codeline>
<codeline lineno="4"><highlight class="normal"></highlight><highlight class="preprocessor">#include<sp/>&quot;TinyMath.hpp&quot;</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="5"><highlight class="normal"></highlight><highlight class="preprocessor">#include<sp/>&quot;TransformComponent.hpp&quot;</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="6"><highlight class="normal"></highlight><highlight class="preprocessor">#include<sp/>&lt;string&gt;</highlight><highlight class="normal"></highlight></codeline>
<codeline lineno="7"><highlight class="normal"></highlight></codeline>
<codeline lineno="11" refid="d1/ddc/classControllerComponent" refkind="compound"><highlight class="normal"></highlight><highlight class="keyword">class<sp/></highlight><highlight class="normal"><ref refid="d1/ddc/classControllerComponent" kindref="compound">ControllerComponent</ref><sp/>:<sp/></highlight><highlight class="keyword">public</highlight><highlight class="normal"><sp/><ref refid="d8/d6b/classComponent" kindref="compound">Component</ref><sp/>{</highlight></codeline>
<codeline lineno="12"><highlight class="normal"></highlight></codeline>
<codeline lineno="13"><highlight class="normal"></highlight><highlight class="keyword">public</highlight><highlight class="normal">:</highlight></codeline>
<codeline lineno="21"><highlight class="normal"><sp/><sp/><sp/><sp/><ref refid="d1/ddc/classControllerComponent" kindref="compound">ControllerComponent</ref>(<ref refid="d2/d0a/classTransformComponent" kindref="compound">TransformComponent</ref><sp/>*_transform,<sp/><ref refid="dd/d40/structVec2D" kindref="compound">Vec2D</ref><sp/>deltaPos);</highlight></codeline>
<codeline lineno="22"><highlight class="normal"></highlight></codeline>
<codeline lineno="26"><highlight class="normal"><sp/><sp/><sp/><sp/><ref refid="d1/ddc/classControllerComponent_1a2a874e5d561bdc75d5f8e75603135b0f" kindref="member">~ControllerComponent</ref>();</highlight></codeline>
<codeline lineno="27"><highlight class="normal"></highlight></codeline>
<codeline lineno="35"><highlight class="normal"><sp/><sp/><sp/><sp/></highlight><highlight class="keywordtype">void</highlight><highlight class="normal"><sp/><ref refid="d1/ddc/classControllerComponent_1a15980f62cf3400a2829e78d6e0073ea1" kindref="member">Update</ref>(SDL_Event<sp/>e,<sp/></highlight><highlight class="keywordtype">int</highlight><highlight class="normal"><sp/>frame,<sp/>std::vector&lt;std::string&gt;<sp/>broadcastList)<sp/></highlight><highlight class="keyword">override</highlight><highlight class="normal">;</highlight></codeline>
<codeline lineno="36"><highlight class="normal"></highlight></codeline>
<codeline lineno="37"><highlight class="normal"><sp/><sp/><sp/><sp/></highlight><highlight class="keywordtype">void</highlight><highlight class="normal"><sp/><ref refid="d1/ddc/classControllerComponent_1ac55c98ab7c759f014314998b9db372a4" kindref="member">ShowComponentEditor</ref>(</highlight><highlight class="keywordtype">bool</highlight><highlight class="normal">*<sp/>showEditor)<sp/></highlight><highlight class="keyword">override</highlight><highlight class="normal">;</highlight></codeline>
<codeline lineno="38"><highlight class="normal"></highlight></codeline>
<codeline lineno="39" refid="d1/ddc/classControllerComponent_1a8bf49679c87b14a4eb1e90e8046b0b67" refkind="member"><highlight class="normal"><sp/><sp/><sp/><sp/></highlight><highlight class="keyword">const</highlight><highlight class="normal"><sp/></highlight><highlight class="keywordtype">char</highlight><highlight class="normal">*<sp/><ref refid="d1/ddc/classControllerComponent_1a8bf49679c87b14a4eb1e90e8046b0b67" kindref="member">ComponentTypeName</ref>()</highlight><highlight class="keyword"><sp/>override<sp/></highlight><highlight class="normal">{</highlight><highlight class="keywordflow">return</highlight><highlight class="normal"><sp/></highlight><highlight class="stringliteral">&quot;Controller<sp/>Component&quot;</highlight><highlight class="normal">;}</highlight></codeline>
<codeline lineno="40"><highlight class="normal"></highlight></codeline>
<codeline lineno="41"><highlight class="normal"></highlight><highlight class="keyword">private</highlight><highlight class="normal">:</highlight></codeline>
<codeline lineno="42"><highlight class="normal"><sp/><sp/><sp/><sp/><ref refid="dd/d40/structVec2D" kindref="compound">Vec2D</ref><sp/>deltaPos;</highlight></codeline>
<codeline lineno="43"><highlight class="normal"><sp/><sp/><sp/><sp/><ref refid="d2/d0a/classTransformComponent" kindref="compound">TransformComponent</ref><sp/>*transform;</highlight></codeline>
<codeline lineno="44"><highlight class="normal">};</highlight></codeline>
<codeline lineno="45"><highlight class="normal"></highlight></codeline>
<codeline lineno="46"><highlight class="normal"></highlight><highlight class="preprocessor">#endif</highlight></codeline>
    </programlisting>
    <location file="include/ControllerComponent.hpp"/>
  </compounddef>
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