5#ifndef FINALPROJECT_JAGGUARS_HEALTHCOMPONENT_H
6#define FINALPROJECT_JAGGUARS_HEALTHCOMPONENT_H
8#include "Component.hpp"
28 void Update(SDL_Event r,
int frame, std::vector<std::string> broadcastList)
override;
30 void Render(SDL_Renderer *ren)
override;
Definition: Component.hpp:38
Definition: HealthComponent.h:14
void SetHealth(int newHealth)
Definition: HealthComponent.cpp:38
const char * ComponentTypeName() override
Definition: HealthComponent.h:48
void Render(SDL_Renderer *ren) override
Definition: HealthComponent.cpp:23
void UpdateHealth(int changeInHealth)
Definition: HealthComponent.cpp:45
void ShowComponentEditor(bool *showEditor) override
Definition: HealthComponent.cpp:27
~HealthComponent()
Definition: HealthComponent.cpp:14
void Update(SDL_Event r, int frame, std::vector< std::string > broadcastList) override
Definition: HealthComponent.cpp:18