|
Jagguar Game Engine
|
This is the complete list of members for TransformComponent, including all inherited members.
| Component() | Component | |
| ComponentTypeName() override | TransformComponent | inlinevirtual |
| getPos() const | TransformComponent | |
| HasTag(ComponentTag t) | Component | virtual |
| ParseAndUpdateBroadcast(std::vector< std::string > broadcastList) | Component | |
| pendingBroadcasts (defined in Component) | Component | protected |
| position (defined in TransformComponent) | TransformComponent | private |
| previousBroadcasts (defined in Component) | Component | protected |
| Render(SDL_Renderer *ren) override | TransformComponent | virtual |
| SetTransform(Vec2D _pos) | TransformComponent | |
| SetTransform(int _x, int _y) | TransformComponent | |
| ShowComponentEditor(bool *showEditor) override | TransformComponent | virtual |
| tags (defined in TransformComponent) | TransformComponent | private |
| TransformComponent(int _x, int _y) | TransformComponent | |
| Update(SDL_Event e, int frame, std::vector< std::string > broadcastList) override | TransformComponent | virtual |
| ~Component() | Component | |
| ~TransformComponent() | TransformComponent |