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Jagguar Game Engine
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#include <IGraphicsEngineRenderer.hpp>

Public Member Functions | |
| IGraphicsEngineRenderer (int w, int h) | |
| virtual | ~IGraphicsEngineRenderer () |
| virtual void | SetRenderDrawColor (int r, int g, int b, int a)=0 |
| virtual void | RenderClear ()=0 |
| virtual void | RenderPresent ()=0 |
Protected Attributes | |
| int | mScreenWidth {0} |
| int | mScreenHeight {0} |
This class serves as an interface to the main graphics renderer for our engine.
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inline |
Constructor
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inlinevirtual |
Destructor
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pure virtual |
Clear the screen
Implemented in SDLGraphicsEngineRenderer.
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pure virtual |
Render whatever is in the backbuffer to the screen.
Implemented in SDLGraphicsEngineRenderer.
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pure virtual |
Set the color for the background whenever the color is cleared.
Implemented in SDLGraphicsEngineRenderer.