1#ifndef TRANSFORMCOMPONENT_HPP
2#define TRANSFORMCOMPONENT_HPP
5#include "Component.hpp"
44 void Update(SDL_Event e,
int frame, std::vector<std::string> broadcastList)
override;
46 void Render(SDL_Renderer *ren)
override;
61 std::vector<ComponentTag> tags = {ComponentTag::Position};
Definition: Component.hpp:38
Definition: TinyMath.hpp:14