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Jagguar Game Engine
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This is the complete list of members for SDLGraphicsEngineRenderer, including all inherited members.
| GetRenderer() | SDLGraphicsEngineRenderer | |
| GetWindow() | SDLGraphicsEngineRenderer | |
| IGraphicsEngineRenderer(int w, int h) | IGraphicsEngineRenderer | inline |
| mRenderer (defined in SDLGraphicsEngineRenderer) | SDLGraphicsEngineRenderer | private |
| mScreenHeight (defined in IGraphicsEngineRenderer) | IGraphicsEngineRenderer | protected |
| mScreenWidth (defined in IGraphicsEngineRenderer) | IGraphicsEngineRenderer | protected |
| mWindow (defined in SDLGraphicsEngineRenderer) | SDLGraphicsEngineRenderer | private |
| RenderClear() override | SDLGraphicsEngineRenderer | virtual |
| RenderPresent() override | SDLGraphicsEngineRenderer | virtual |
| SDLGraphicsEngineRenderer(int w, int h) | SDLGraphicsEngineRenderer | |
| SetRenderDrawColor(int r, int g, int b, int a) override | SDLGraphicsEngineRenderer | virtual |
| ~IGraphicsEngineRenderer() | IGraphicsEngineRenderer | inlinevirtual |
| ~SDLGraphicsEngineRenderer() | SDLGraphicsEngineRenderer |