Jagguar Game Engine
Loading...
Searching...
No Matches
ProjectileComponent Member List

This is the complete list of members for ProjectileComponent, including all inherited members.

angle (defined in ProjectileComponent)ProjectileComponentprivate
Component()Component
ComponentTypeName()Componentinlinevirtual
gravity (defined in ProjectileComponent)ProjectileComponentprivate
HasTag(ComponentTag t)Componentvirtual
homingProjectileComponentprivate
ParseAndUpdateBroadcast(std::vector< std::string > broadcastList)Component
pendingBroadcasts (defined in Component)Componentprotected
previousBroadcasts (defined in Component)Componentprotected
projectile (defined in ProjectileComponent)ProjectileComponentprivate
ProjectileComponent(RigidbodyComponent *_projectile, TransformComponent *_target, bool _homing, float _var)ProjectileComponent
Render(SDL_Renderer *ren) overrideProjectileComponentvirtual
ShowComponentEditor(bool *showEditor)Componentvirtual
speed (defined in ProjectileComponent)ProjectileComponentprivate
tags (defined in Component)Componentprotected
target (defined in ProjectileComponent)ProjectileComponentprivate
Update(SDL_Event e, int frame, std::vector< std::string > broadcastList) overrideProjectileComponentvirtual
~Component()Component
~ProjectileComponent()ProjectileComponent