Jagguar Game Engine
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IPhysicsComponent Member List
This is the complete list of members for
IPhysicsComponent
, including all inherited members.
ApplyAcceleration
(Vec2D acceleration)
IPhysicsComponent
virtual
ApplyForce
(Vec2D force)
IPhysicsComponent
virtual
ApplyVelocity
()
IPhysicsComponent
virtual
Component
()
Component
ComponentTypeName
()
Component
inline
virtual
dimensions
IPhysicsComponent
protected
GetDimensions
()
IPhysicsComponent
GetMass
()
IPhysicsComponent
virtual
GetPosition
()
IPhysicsComponent
GetVelocity
()
IPhysicsComponent
virtual
HasTag
(ComponentTag t)
Component
virtual
IPhysicsComponent
(TransformComponent *pos, Vec2D dim)
IPhysicsComponent
IsColliding
(IPhysicsComponent *other)
IPhysicsComponent
IsElastic
()
IPhysicsComponent
virtual
IsKinematic
()
IPhysicsComponent
virtual
m_position
(defined in
IPhysicsComponent
)
IPhysicsComponent
protected
ParseAndUpdateBroadcast
(std::vector< std::string > broadcastList)
Component
pendingBroadcasts
(defined in
Component
)
Component
protected
previousBroadcasts
(defined in
Component
)
Component
protected
Render
(SDL_Renderer *ren)
Component
virtual
SetVelocity
(Vec2D vel)
IPhysicsComponent
virtual
ShowComponentEditor
(bool *showEditor)
Component
virtual
tags
(defined in
IPhysicsComponent
)
IPhysicsComponent
protected
Update
(SDL_Event e, int frame, std::vector< std::string > broadcastList)
Component
virtual
UsesGravity
()
IPhysicsComponent
virtual
~Component
()
Component
~IPhysicsComponent
()
IPhysicsComponent
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