WORK 01
Instant Ramen
Ranking: 19th Overall, 4th in the Category of Fun, 16th in the Category of Audio, 23rd in the Category of Game Design, all out of 1,863 entries! | Brackeys Game Jam 2021.1
You are a bowl of ramen… Some may think you have it easy, but what they don’t understand is that you don’t want to just be delicious; you want to be strong! Fight your way through multiple levels to get the highest quality ingredients known to mankind!
Contributions: Game Design, Programming
I focused on creating the core game systems including combat and movement mechanics, enemy AI behavior, enemy projectile systems, as well as health and checkpoint systems. I also was the central driving force in the core concept and theme of the game.

WORK 02
Gambler’s Gambit
Ranking: 45th Overall, 25th in the Category of Presentation, 48th in the Category of Creativity, 224th in the Category of Enjoyment, all out of 6,157 entries! | GMTK Game Jam 2022
Where the unsuspecting fall prey to your swindling schemes! Use your weighted die to cheat folks way above your paygrade; after all, they were foolish enough to take on the Gambler’s Gambit! May the Roll of the Dice be in your favor, and may God have mercy on their wallets!
Contributions: 3D Art, Programming, Music Production, Sound Design
I was responsible for all 3D modeling, including scene layout and design, and I programmed the procedural dice roll system to align with player choices, in addition to a variety of UI Polish. I also led the efforts in dialogue writing, in-game music composition, and sound design.

WORK 03
Somewhere Below
Ranking: 95th Overall, 19th in the Category of Graphics, 5th in the Category of Mood, all out of 3,866 entries! | Ludum Dare 48
VENTURE DEEPER AND DEEPER INTO THIS HELLISH FOREST AS YOU SURVIVE YOUR ENCOUNTER WITH CREATURES BIRTHED FROM… SOMEWHERE BELOW
Contributions: Programming, Sound Design, Music Production
I developed the core gameplay systems, which encompassed enemy AI, movement, and shooting mechanics. Furthermore, I took the creative lead in crafting all sound design elements and composing the title screen music.

WORK 04
Jack Frost Destroyer
Ranking: 1st Overall out of 34 entries! | Totally Ranked Holiday Jam
Jack Frost just wants to make the whole world chill out a little. That’s why he’s made it his duty to bring winter everywhere in the country! Nothing can stop him – well, except for the neighborhood children… As Jack, your goal is to spread snow throughout as much of the map as possible; however, as you’re a snowman, don’t run out of snow!
Contributions: Game Design, Programming, Sound Design
I played a pivotal role in defining the game’s core concept and mechanics, with a particular emphasis on programming the enemy AI, sled movement system, and scarf grapple mechanic. Additionally, I handled the sound design.

WORK 05
Chrono Crypt
Ranking: 1st in the Category of Visuals and Sound, 1st in the Category of Enjoyability, 2nd Overall, all out of 10 entries! | Ranged Combat Jam
Crawl through these caverns to eliminate all the Lords of the Crypt and save your soul!
Contributions: Game Design, Programming, Level Design, Music Production, Sound Design
I collaborated on refining the core concept and mechanics, led the development of the checkpoint and absorption systems, spearheaded level design, composed all the music, and managed comprehensive sound design.

WORK 06
Sloppy Slopes
Ranking: 5th Overall in the Advanced Category, out of 81 entries! | Winter MelonJam 2022
It’s skiing time! Ski down these sloppy slopes as you make your way from tavern to tavern! Throw your gifts at the baby animals as you share your Christmas Joy! Also, try not to ski into things! (This advice applies both to the game and real life…)
Contributions: Game Design, Programming, Level Design, Art, Music Production, Sound Design
I envisioned the game’s concept, central mechanics, and distinctive visual style. Additionally, I made contributions to the art, working on particles, UI, and animations, while also overseeing sound design and music composition. I also created multiple levels.

WORK 07
Noah’s Ark Destroyer
Ranking: 375th in the Category of Humor, out of 2,165 entries! | Ludum Dare 54
You play as Noah of the Ark, moments before the big man Alt F4’s the planet with some rain. Grab some animal friends and board your boat that definitely, most certainly, won’t be attacked by weird fish guys… ok so there’s a chance the animals might be in danger, but you won’t be fighting alone!
Contributions: Game Design, Programming, Music Production, Sound Design, VFX
I conceived the game’s core concepts and handled all aspects of programming, including the creation of the procedurally generated enemy wave system as well as the design and programming of 12 distinct animals with unique abilities. I also created all the music, sound effects, and visual effects.

WORK 08
Ball Buster
Ranking: 2nd Overall, 1st in the Category of Enjoyment, 4th in the Category of Gameplay, all out of 94 entries! | Trijam #262
Bust those balls… made in 3.5 hours!
Contributions: Game Design, Programming, VFX, Sound Design
I helped to brainstorm the game’s core concept and managed the majority of programming tasks, including dynamic balloon behaviors and the player controller. Additionally, I enhanced the game’s visuals by creating the UI and particles, and improved the overall experience through satisfying sound design.
